PicoBot

Skills (initial implementation)

PicoBot now supports filesystem skills.

Skill discovery locations:

  • Project skills: .picobot/skills/*/SKILL.md
  • User skills: ~/.picobot/skills/*/SKILL.md

Minimal required SKILL.md format:


description: Summarize code architecture for Rust projects

Optional detailed instructions go here.

Notes:

  • The only required frontmatter field is description.
  • If name is missing, the folder name is used as the skill name.
  • Invalid skill files are skipped with warning logs.

How it is injected:

  • AgentLoop adds a system message containing the available skills list (name + description).
  • The model can call tool skill_activate with {"name":""}.
  • PicoBot returns the skill body as tool output so the model can follow detailed instructions.

Skill management tool

PicoBot exposes a built-in tool named skill_manage for runtime skill administration. PicoBot also exposes a read-only tool named skill_list for listing discovered skills without mutation.

Supported actions:

  • list: List discovered skills
  • get: Read one skill by name
  • create: Create a skill under project or user scope
  • update: Update description and/or body for an existing skill
  • delete: Delete a skill directory
  • reload: Re-scan skill directories and refresh the in-memory catalog

Defaults:

  • scope defaults to project
  • reload defaults to true for create, update, and delete

Example payloads:

skill_list takes no parameters.

{"action":"list"} {"action":"create","scope":"project","name":"demo-skill","description":"Use when summarizing a Rust crate","body":"Step 1..."} {"action":"update","scope":"project","name":"demo-skill","description":"Use when reviewing a Rust crate"} {"action":"delete","scope":"project","name":"demo-skill"} {"action":"reload"}

Config (optional)

Add skills in config.json:

{ "skills": { "enabled": true, "sources": ["project", "user"], "max_index_chars": 4000, "max_listed_skills": 32 } }

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